1.1*canvas.delay) || delta < 0.9*canvas.delay) { Debug.error("setInterval FAILED", delta); } else { Debug.write("setInterval passed", delta); } // Start the timeout test canvas.timer0 = LzTimeKernel.setTimeout(canvas.timeout, 1000); canvas.t0 = LzTimeKernel.getTimer(); ]]> 1.1*canvas.delay) || delta < 0.9*canvas.delay) { Debug.error("setTimeout FAILED", delta); } else { Debug.write("setTimeout passed", delta); } ]]> canvas.timer0 = LzTimeKernel.setInterval(canvas.interval, 1000); canvas.t0 = LzTimeKernel.getTimer();