1.1*canvas.delay) || delta < 0.9*canvas.delay) {
Debug.error("setInterval FAILED", delta);
}
else {
Debug.write("setInterval passed", delta);
}
// Start the timeout test
canvas.timer0 = LzTimeKernel.setTimeout(canvas.timeout, 1000);
canvas.t0 = LzTimeKernel.getTimer();
]]>
1.1*canvas.delay) || delta < 0.9*canvas.delay) {
Debug.error("setTimeout FAILED", delta);
}
else {
Debug.write("setTimeout passed", delta);
}
]]>
canvas.timer0 = LzTimeKernel.setInterval(canvas.interval, 1000);
canvas.t0 = LzTimeKernel.getTimer();