var a = (angle -90 )* ((2*Math.PI)/360);
var y1 = length * Math.sin(a);
var x1 = length * Math.cos(a);
this.moveTo(startx,starty);
this.lineTo(startx+x1, starty+y1);
this.lineTo(startx,starty+y1);
this.lineTo(startx,starty);
this.strokeStyle = 0;
this.lineWidth = 1;
this.stroke();