- item one
- item two
- item three
- item four
flist.setAttribute('visible', !flist.visible);
genwaypoint();
xanim.cycle=true;
yanim.cycle=true;
xanim.doStart();
yanim.doStart();
xanim.cycle=false;
yanim.cycle=false;
xanim.stop();
yanim.stop();
var randomx = Math.random();
var randomy = Math.random();
this.setAttribute( 'nextX' , Math.round(Math.abs(canvas.width*randomx)) );
this.setAttribute( 'nextY' , Math.round(Math.abs(canvas.height*randomy)) );
classroot.genwaypoint();
if (cycle) {
this.doStart();
}
if (cycle) {
this.doStart();
}
updateAttachLocation();
if (!visible) setAttribute('visible', true);
updateAttachLocation();
Click on a button to show a floatinglist of the same style.
The labels indicate the floatinglist's attach location.
Notice that the floatinglists are aware of the canvas bounds and
always appear in a visible location.
animate
if (this.isinited) {
if (value==true) {
canvas.content.b1.startAnimate();
canvas.content.b2.startAnimate();
canvas.content.b3.startAnimate();
canvas.content.b4.startAnimate();
canvas.content.b5.startAnimate();
canvas.content.b6.startAnimate();
} else {
canvas.content.b1.stopAnimate();
canvas.content.b2.stopAnimate();
canvas.content.b3.stopAnimate();
canvas.content.b4.stopAnimate();
canvas.content.b5.stopAnimate();
canvas.content.b6.stopAnimate();
}
}